2012 ©
             Publication
Journal Publication
Title of Article DESIGNING FRAMEWORK OF CONSTRUCTIVIST TEXT BASED LEARNING ENVIRONMENTS WITH AUGMENTED REALITY TO ENCHANCE ANALYTICAL THINKING ON COMPUTER EQUIPMENT FOR PRIMARY SCHOOL  
Date of Acceptance 19 October 2017 
Journal
     Title of Journal Turkish Online Journal of Educational Technology 
     Standard SCOPUS 
     Institute of Journal The Association of Science, Education and Technology (TASET), Vienna University of Technology, Sakarya University, Istanbul University and Governors State University 
     ISBN/ISSN ISSN: 2146-7242 
     Volume 2017 
     Issue
     Month october
     Year of Publication 2018 
     Page 718-724 
     Abstract This research aimed to synthesize theoretical framework and develop the AR-Book learning environment to enhance analytical thinking on computer components’ subject for grade 4 students. Research methodology is developmental research; developmental research consisted of 3 processes which were designing process, developing process, and evaluating process. The procedures were as following: (1) to examine the principles and theories, 2) to synthesize designing framework, (3) to design and develop the AR-Book learning environment according to above mentioned designing framework, and ( 4) to evaluate the efficiency of the AR-Book learning environment. And survey. The procedures were as following: (1) designing process and (2) developing process research methods are document analysis, and survey. The procedures were as following: (1) to examine and analyze the principles and theories (2) to synthesize theoretical framework (3) to synthesize designing framework.1) to synthesize theoretical framework comprise of 6 components as following that. Contextual base, Psychological base, Technologies base, Analytical base and Pedagogies base Model learning environments 2) to synthesize theoretical design framework of constructivist augmented reality web-based learning environments to enhance Analytical of 6 components as following that. (1) Problem base (2) Resource (3) Analytical thinking Center (4) Collaboration (5) Coaching (6) Scaffolding. The efficiency of this learning environment was evaluated by expert review. It was found that the learning environment is appropriate on 3 aspects: content, Text-based learning and learning environment.  
     Keyword AR-Book, Augmented Reality, Learning Environment, Analytical Thinking 
Author
585050200-0 Miss BAITONG PROMPUTTA [Main Author]
Education Master's Degree

Reviewing Status มีผู้ประเมินอิสระ 
Status ตีพิมพ์แล้ว 
Level of Publication นานาชาติ 
citation true 
Part of thesis true 
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