2012 ©
             Publication
Journal Publication
Research Title Framework of Constructivist Web-Based Learning Environment with Augmented Reality to Enhance Analytical Thinking About Software for Grade 8 Students 
Date of Distribution 12 July 2019 
Conference
     Title of the Conference The 4th International STEM Education Conference (iSTEM-Ed 2019) 
     Organiser Electrical Engineering Academic Association (Thailand) (EEAAT): 
     Conference Place The River Hotel 
     Province/State Nakhon Phanom,Thailand 
     Conference Date 10 July 2019 
     To 12 July 2019 
Proceeding Paper
     Volume
     Issue
     Page 191-197 
     Editors/edition/publisher Electrical Engineering Academic Association (Thailand) (EEAAT): 
     Abstract The purpose of this research is to synthesize theoretical framework and designing framework constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students. Research design is developmental research Type I (Design and Development). The procedures were as follows: 1) to examine and analyze the principles and theories, 2) to explore the context concerning analytical thinking of students , and 3) to synthesize the theoretical framework and the designing framework constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students. The results revealed that: there are 2 types of framework: The first on was the theatrical framework consisted of 6 foundation bases as follows; (1) Contextual base (2) Psychological base (3) Pedagogical base (4) Technological base (5) Media theory base and (6) Analytical thinking base. The second was the designing framework consisted of 3 crucial processes as follows; (1) the activation of Cognitive structure and enhance analytical thinking, (2) the supporting for adjusting cognitive conflict and enhance analytical thinking and (3) the supporting and enhancing analytical thinking. Constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students comprised of 6 components as follows: 1) Problem base, 2) Learning resource, 3) Scaffolding, 4) Center for collaborative learning, 5) Coaching, and 6) Center for enhancing the analytical thinking. 
Author
605050133-1 Mr. THEPPARAT PUENBAD [Main Author]
Education Master's Degree

Peer Review Status มีผู้ประเมินอิสระ 
Level of Conference นานาชาติ 
Type of Proceeding Full paper 
Type of Presentation Poster 
Part of thesis true 
Presentation awarding false 
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