TH, publication_conference_work_name |
Framework of Constructivist Web-Based Learning Environment with Augmented Reality to Enhance Analytical Thinking About Software for Grade 8 Students |
TH, publication_conference_publish_date |
12 July 2019 |
TH, publication_conference_conference |
TH, publication_conference_conference_name |
The 4th International STEM Education Conference (iSTEM-Ed 2019) |
TH, publication_conference_conference_institute |
Electrical Engineering Academic Association (Thailand) (EEAAT): |
TH, publication_conference_conference_place |
The River Hotel |
TH, publication_conference_conference_province |
Nakhon Phanom,Thailand |
TH, publication_conference_conference_from_date |
10 July 2019 |
TH, publication_conference_conference_to_date |
12 July 2019 |
TH, publication_conference_proceeding |
TH, publication_conference_proceeding_volume_short |
4 |
TH, publication_conference_proceeding_issue_short |
1 |
TH, publication_conference_proceeding_page_short |
191-197 |
TH, publication_conference_proceeding_editor_short |
Electrical Engineering Academic Association (Thailand) (EEAAT): |
TH, publication_conference_abstract |
The purpose of this research is to synthesize theoretical framework and designing framework constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students. Research design is developmental research Type I (Design and Development). The procedures were as follows: 1) to examine and analyze the principles and theories, 2) to explore the context concerning analytical thinking of students , and 3) to synthesize the theoretical framework and the designing framework constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students. The results revealed that: there are 2 types of framework: The first on was the theatrical framework consisted of 6 foundation bases as follows; (1) Contextual base (2) Psychological base (3) Pedagogical base (4) Technological base (5) Media theory base and (6) Analytical thinking base. The second was the designing framework consisted of 3 crucial processes as follows; (1) the activation of Cognitive structure and enhance analytical thinking, (2) the supporting for adjusting cognitive conflict and enhance analytical thinking and (3) the supporting and enhancing analytical thinking. Constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students comprised of 6 components as follows: 1) Problem base, 2) Learning resource, 3) Scaffolding, 4) Center for collaborative learning, 5) Coaching, and 6) Center for enhancing the analytical thinking. |
TH, publication_article_writer |
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TH, publication_conference_evaluation |
มีผู้ประเมินอิสระ |
TH, publication_conference_level |
นานาชาติ |
TH, publication_conference_proceeding_style |
Full paper |
TH, publication_conference_presentation_style |
Poster |
TH, publication_conference_part_of_thesis |
TH, publication_conference_part_of_thesis_true |
TH, publication_conference_part_of_graduate |
TH, publication_conference_part_of_graduate_false |
TH, publication_conference_is_reward |
TH, publication_conference_is_reward_false |
TH, publication_attachment_file |
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Citation |
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