2012 ©
             TH, publication_detail
TH, publication_article
TH, publication_conference_work_name Framework of Constructivist Web-Based Learning Environment with Augmented Reality to Enhance Analytical Thinking About Software for Grade 8 Students 
TH, publication_conference_publish_date 12 July 2019 
TH, publication_conference_conference
     TH, publication_conference_conference_name The 4th International STEM Education Conference (iSTEM-Ed 2019) 
     TH, publication_conference_conference_institute Electrical Engineering Academic Association (Thailand) (EEAAT): 
     TH, publication_conference_conference_place The River Hotel 
     TH, publication_conference_conference_province Nakhon Phanom,Thailand 
     TH, publication_conference_conference_from_date 10 July 2019 
     TH, publication_conference_conference_to_date 12 July 2019 
TH, publication_conference_proceeding
     TH, publication_conference_proceeding_volume_short
     TH, publication_conference_proceeding_issue_short
     TH, publication_conference_proceeding_page_short 191-197 
     TH, publication_conference_proceeding_editor_short Electrical Engineering Academic Association (Thailand) (EEAAT): 
     TH, publication_conference_abstract The purpose of this research is to synthesize theoretical framework and designing framework constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students. Research design is developmental research Type I (Design and Development). The procedures were as follows: 1) to examine and analyze the principles and theories, 2) to explore the context concerning analytical thinking of students , and 3) to synthesize the theoretical framework and the designing framework constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students. The results revealed that: there are 2 types of framework: The first on was the theatrical framework consisted of 6 foundation bases as follows; (1) Contextual base (2) Psychological base (3) Pedagogical base (4) Technological base (5) Media theory base and (6) Analytical thinking base. The second was the designing framework consisted of 3 crucial processes as follows; (1) the activation of Cognitive structure and enhance analytical thinking, (2) the supporting for adjusting cognitive conflict and enhance analytical thinking and (3) the supporting and enhancing analytical thinking. Constructivist of web-based learning environment with augmented reality to enhance analytical thinking about software for grade 8 students comprised of 6 components as follows: 1) Problem base, 2) Learning resource, 3) Scaffolding, 4) Center for collaborative learning, 5) Coaching, and 6) Center for enhancing the analytical thinking. 
TH, publication_article_writer
605050133-1 Mr. THEPPARAT PUENBAD [TH, publication_article_main_writer]
Education Master's Degree

TH, publication_conference_evaluation มีผู้ประเมินอิสระ 
TH, publication_conference_level นานาชาติ 
TH, publication_conference_proceeding_style Full paper 
TH, publication_conference_presentation_style Poster 
TH, publication_conference_part_of_thesis TH, publication_conference_part_of_thesis_true 
TH, publication_conference_part_of_graduate TH, publication_conference_part_of_graduate_false 
TH, publication_conference_is_reward TH, publication_conference_is_reward_false 
TH, publication_attachment_file
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