2012 ©
             Publication
Journal Publication
Title of Article A Designing Framework for Flipped Classroom Learning Environment Model Combined with Augmented Reality to Enhance Creative Thinking in Product Design for High School Students 
Date of Acceptance 25 November 2021 
Journal
     Title of Journal Lecture Notes in Computer Science (LNCS)  
     Standard SCOPUS 
     Institute of Journal Springer Nature Switzerland AG.  
     ISBN/ISSN ISBN: 978-3-030-91539-1/ISSN:0302-9743  
     Volume 2021 
     Issue 13117 
     Month November
     Year of Publication 2021 
     Page 206-218 
     Abstract The flipped learning model is a blend of digital technology solutions. To be used as a tool for learning design that focuses on enhancing knowledge construct, and creative thinking of students. This study was aimed to a designing framework for flipped classroom learning environment model. The target group consisted of 5 experts for this designing framework. This study employed phase 1 of model re-search, which was design process phase. Document analysis, survey methods were used to collect qualitative data and analyze data by interpreting and concluding. The results in 3 aspects revealed that 1) Synthesis of theoretical framework for flipped classroom learning environment model consists of 6 theoretical bases: psychology base, pedagogical base, creative thinking base, technology and media base, neuroscience base, and context of school base. 2) Synthesis of designing framework for flipped classroom learning environment model. There are 5 stages of the learning process which are separated into 2 stages Out-of-class activity and 3 stages of In-class activity. In the assessment of a designing framework for flipped classroom learning environment model by the experts, there is a correspondence between the theoretical principles that were used as the basis of creating the compositions, and the functions of the elements accounted for 84.68 percent. The elements of the Out-of-class were 82.5 percent, and the elements of the In-class were 86.87 percent. It is appropriate to enhance the knowledge construction, creative thinking of learners. 
     Keyword Flipped classroom, Creative thinking, Constructivist, Learning environment model. 
Author
607050009-6 Mr. SATHAPORN WONGCHIRANUWAT [Main Author]
Education Doctoral Degree

Reviewing Status มีผู้ประเมินอิสระ 
Status ตีพิมพ์แล้ว 
Level of Publication นานาชาติ 
citation true 
Part of thesis true 
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